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Primitier (prototype)
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Devlog
Steam Early Access has started!
December 02, 2021
by
ootamato
2
Primitier has started Early Access on Steam! Terrain generation, graphics and physics have been upgraded and new features such as water and wind have been added. https://store.steampowered.com/app/174...
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The Steam store page has been opened
September 10, 2021
by
ootamato
2
Don't forget to add it to your wishlist! https://store.steampowered.com/app/1745170/Primitier/...
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Preparing for Early Access on Steam
August 05, 2021
by
ootamato
5
Primitier will start Early Access on Steam from the next version. In the next version, the terrain generation algorithm, graphics, and player physics will be improved. Seas and rivers will be added, a...
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[v0.8.1] Bug fix (update recommended)
May 24, 2021
by
ootamato
Fixed a bug that save data could not be read if you saved without releasing your hand after combining objects...
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[v0.8.0] Object snapping and other improvements
April 25, 2021
by
ootamato
-The position and angle are now snapped when the objects are bonded (switchable by setting) -Enabled to load save data during the game -Language selection (English / Japanese) -Fixed a bug that object...
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[v0.7.2] Bug fixes
March 17, 2021
by
ootamato
v0.7.1 -Fixed a bug that the thrust position shifts when the drone is bonded with other objects -Adjust the sensitivity of the right stick to a lower level v0.7.2 -Fixed a bug that machines including...
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[v0.7.0] Bearings and new enemies
March 12, 2021
by
ootamato
1
-Bearings (useful for making rotating parts such as wheels) -Ancient drone (drops bearings when destroyed) -Ancient drone factory -Die button (for avoiding getting stuck) -Fixed an issue where heavy o...
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[v0.6.0] Farming and player's HP
January 08, 2021
by
ootamato
2
-Player's HP (You respawn to the initial position when it reaches 0) -Wheat (it grows when sprinkled on the ground and becomes bread when baked) -Slime now eats plants smaller than itself and grows...
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[v0.5.0] Smelting, forging and aerodynamics
October 31, 2020
by
ootamato
1
-Hematite (can be smelted into iron) -Forging system -Drag and lift force -Big Red Slime -Added a camera monitor in the menu window -Made hot objects emit light -Improved rendering performance...
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[v0.4.0] Save feature and vast world
September 27, 2020
by
ootamato
-Save and load -Removed the world's size limit -Menu window -Red Slime -The player can now jump -Added "Look at player" mode to the camera -Moved the camera button to the menu window -Fixed a b...
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[v0.3.0] Fire and day-night cycle
July 11, 2020
by
ootamato
-Thermal simulation -Fire -Pyrite -Day-night cycle -Made slime edible -Made it easier to grab small objects -Added some sound effects -Probably supported Windows MR -Other minor fixes Sparks are produ...
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